CS Undergraduate Programs

  • Prospective Students

    The computer science department in the University of Virginia offers quality programs that emphasizes basic science, technical mastery, research opportunities and a firm grasp of scientific principles as well as strong communication skills and creative problem solving. The department offers a Bachelor of Science in Computer Science, a Bachelor of Arts in Computer Science (in collaboration with U.Va.’s College of Arts & Sciences), and a Bachelor of Science in Computer Engineering (in collaboration with the U.Va. Charles L. Brown Department of Electrical and Computer Engineering). The department also offers a Computer Science Minor for Undergraduates.

    Undergraduate students are not admitted to particular majors at the University of Virginia. Instead, they are admitted to a school at the University, and later declare a major.

    The Department of Computer Science resides within the School of Engineering and Applied Science (SEAS), but offers majors both to students admitted to SEAS and to students admitted to the College of Arts and Sciences. Students who perform adequately in early CS courses are admitted to a CS major upon major application regardless of their school.

    We would love for you to visit UVA! Start by viewing the Engineering School's "Visit Us" page for details.  

  • Admissions

    Learn about the requirements, application process, transfer information, cost, and more at the Engineering School's undergraduate admissions page

    Questions regarding admissions should be directed to undergraduateadmission@virginia.edu

    For questions or more information specific to computer science, contact cs-admissions@virginia.edu

    The information contained on this website is for informational purposes only.  The Undergraduate Record represents the official repository for academic program requirements. This publication may be found here: www.virginia.edu/registrar/catalog/ugrad.html

  • Bachelor of Science Degree - BSCS

    The computer science BS degree prepares students for careers that provide both personal and societal rewards. As creators of information technologies our graduates are reaching out to people and the world by supporting and enhancing communication, health care, entertainment, scientific inquiry, transportation, business, and almost any other endeavor you can imagine. Computing connects closely with a wide range of disciplines including, but not limited to, the visual arts, music, life sciences, the physical sciences, linguistics, engineering, mathematics, and the social sciences.  The computer curriculum focuses on developing methods and tools for describing, implementing, and analyzing information processes and for managing complexity; including abstraction, specification, and recursion. 

    The Bachelor of Science in Computer Science degree offered by the Department of Computer Science is accredited by the Computing Accreditation Commission of ABET. 

    Requirements for the BSCS Major 

    Required Core CS AND APMA Courses

    CS 1110, 1111, 1112 or 1113: Introduction to Computer Science (requirement waived with AP or IB credit, or by passing CS placement test. NOTE: Placement test does not award credit, so an additional CS elective is needed to replace the credit.)
    CS 2110: Software Development Methods
    CS 2102: Discrete Mathematics I
    CS 2150: Program & Data Representation
    CS/ECE 2330: Digital Logic
    CS 2190: CS Seminar I (in the process of being removed)
    CS 3102: Theory of Computation
    CS 3330: Computer Architecture
    CS 3240: Advanced Software Development Techniques
    CS 4102: Analysis of Algorithms
    CS 4414: Operating Systems
    Capstone Experience: CS 4970 Practicum I & CS 4971 Practicum II (both must be taken in the same academic year) OR CS 4980 Capstone Research
    APMA 3100: Probability
    APMA 2130 or 3080 or 3120 or 3150 (select 2, but cannot take both 3120 & 3150)

    Required SEAS Courses

    APMA 1090, 1110 &  2120
    CHEM 1610 & 1611
    ENGR 1624
    PHYS 1425, 1429, 2415, & 2419

     

    Computer Science Electives (5 required) 

    Any CS 3000 level or CS 4000 level courses not otherwise required. See the Undergraduate Handbook for a complete list and for restrictions.  Among the choices: 

    CS 3205 HCl in Software Development
    CS 4240 Principles of Software Design
    CS 4330 Advanced Computer Architecture
    CS 4444 Parallel Computing
    CS 4457 Computer Networks
    CS 4458 Internet Engineering
    CS 4610 Programming Languages
    CS 4620 Compilers
    CS 4630 Defense Against the Dark Arts
    CS 4710 Artificial Intelligence
    CS 4720 Web and Mobile Systems
    CS 4730 Game Design
    CS 4750 Database Systems
    CS 4753 Electronic Commerce Technology
    CS 4810 Introduction to Computer Graphics

     

    Science / Math Elective (1 required) 

    One course, chosen from an approved list, including but not limted to: Biology, Chemistry, Electrical Engineering, Materials Science, and Physics courses. 

    For a list of acceptable courses, please visit the Undergraduate Advising office in Thornton A122.  
     

    Science, Technology & Society (STS) (4 required) 

    STS 1500, 4500, & 4600 are required. You can also take one STS 2XXX/3XXX course, or a College of Arts & Sciences course that satisfies the Second Writing Requirement.

     

    Humanities & Social Sciences (HSS) Electives (5 required) 

    For a list of acceptable courses, please visit the Undergraduate Advising office in Thornton A122 or view the list in the Undergraduate Handbook.  

     

    Unrestricted Electives (5 required)

    For a list of acceptable courses, please visit the Undergraduate Advising office in Thornton A122 or view the list in the Undergraduate Handbook.  

     

    Undergraduate Handbook

    UVA Class Schedule

  • Bachelor of Arts Degree - BACS

    The goal of the BA degree in Computer Science (BACS) is to educate students so they can develop a deep understanding of computing and critical thinking skills that will allow them to pursue a wide variety of possible careers, including an opportunity to become academic, cultural, and industrial leaders in areas that integrate the arts and sciences with computing.

    Computer Science is the study of information processes. Computer scientists learn how to describe information processes, how to reason about and predict properties of information processes, and how to implement information processes elegantly and efficiently in hardware and software. The Computer Science curriculum concentrates on developing the deep understanding of computing and critical thinking skills that will enable graduates to pursue a wide variety of possible fields and to become academic, cultural, and industrial leaders. The core curriculum focuses on developing methods and tools for describing, implementing, and analyzing information processes and for managing complexity including abstraction, specification, and recursion. Computing connects closely with a wide range of disciplines including, but not limited to, the visual arts, music, life sciences including biology and cognitive science, the physical sciences, linguistics, mathematics, and the social sciences. The Computer Science major provides students with a strong foundation in computer science, combined with courses in arts, humanities, and sciences, in order to develop broad understanding of other areas and their connections to computing.

    Click to jump to these sections:

    Curriculum | Required CS Courses | CS Electives | Integration Electives

    BACS Curriculum

    To complete the BA in Computer Science, students must satisfy the pre-requisites, then complete 27 credits of CS coursework as well as 12 credits of related non-CS coursework as described below.

    A student must also meet the COLLEGE COMPETENCY AND AREA REQUIREMENTS.  Also, note that that one required course, CS4102, has a math prerequisite of APMA 1090 or MATH 1210 or MATH 1310 (or equivalent coursework in high school).

    Prerequisites

    To be accepted into the major, students must satisfy the following pre-requisites. Coursework used to satisfy these must have a grade of C+ or higher.

    • An introductory computer science course, such as CS 1110, CS 1111, CS 1112, CS 1113 or CS 1120.
    • CS 2110, Software Development Methods, or an equivalent.

     

    Required CS Courses (15 credits)

    • CS2102: Discrete Mathematics 
      Introduces discrete mathematics and proof techniques involving first order predicate logic and induction. Application areas include sets (finite and infinite), elementary combinatorial problems, and finite state automata. Development of tools and mechanisms for reasoning about discrete problems. 
      Prerequisite: CS1110, CS1111, CS1112, or CS1113
       
    • CS 2150: Program and Data Representation
      Introduces programs and data representation at the machine level. Data structuring techniques and the representation of data structures during program execution. Operations and control structures and their representation during program execution. Representations of numbers, arithmetic operations, arrays, records, recursion, hashing, stacks, queues, trees, graphs, and related concepts.
      Prerequisite: CS 2110 and CS 2102 with grades of C- or higher.
       
    • CS 3330: Computer Architecture
      Includes the organization and architecture of computer systems hardware; instruction set architectures; addressing modes; register transfer notation; processor design and computer arithmetic; memory systems; hardware implementations of virtual memory, and input/output control and devices. 
      Prerequisite: CS2150 with a C- or higher
       
    • CS 4102: Algorithms 
      Introduces the analysis of algorithms and the effects of data structures on them. Algorithms selected from areas such as sorting, searching, shortest paths, greedy algorithms, backtracking, divide- and-conquer, and dynamic programming. Data structures include heaps and search, splay, and spanning trees. Analysis techniques include asymptotic worst case, expected time, amortized analysis, and reductions between problems.
      Prerequisite: CS 2102 and 2150 with grades of C- or higher, and APMA 1090 or MATH 1210 or MATH 1310
    • One of the following four courses: CS 3102 (Theory of Computation), CS 3240 (Advanced Software Development), CS 4414 (Operating Systems), or CS 4610 (Programming Languages). See course descriptions in the Undergraduate Record for pre-requisites

     

    CS Elective Courses (12 Credits)

    These are CS courses at the 3000-level or above, in addition to the required courses listed above. At most 3 credits of CS 4993 (Directed Independent Study) can be counted towards this requirement. CS 4980 and CS 4998 cannot be counted towards this requirement.

     

    Integration Electives

    BACS students are required to complete a sequence of four integration electives (12 credits). Integration electives are courses typically offered by departments other than Computer Science, and should either provide fundamental computing depth and background or explore applications of computing to arts and sciences fields.

    Below is a list of the courses that are approved as integration electives. This list is not meant to be exhaustive, and you may find a course that is not on the list that appears to satisfy the goals of an integration elective. PLEASE NOTE: We are in the process of updating our approved class list and this website. Once you have been declared as a BACS major, these approved classes ought to automatically be updated in SIS. If they are not, or if you have found a class that is not on this list, then you can reach out to us regarding the Integration Elective Petition/Exception process.

    American Studies

    • AMST 3463: Language & New Media

     

    Anthropology

    • ANTH 3171: Culture of Cyberspace: Digital Fluency for an Internet-Enabled Society
    • ANTH 3490: Language and Thought

     

    Studio Art

    • ARTS 2220: Introduction to New Media I
    • ARTS 2222: Introduction to New Media II
    • ARTS 3220: Intermediate New Media 
    • ARTS 3222: Intermediate New Media II
    • ARTS 4220: Advanced New Media I
    • ARTS 4222: Advanced New Media II

     

    Biology

    • BIOL 4230: Bioinformatics and Functional Genomics

     

    Chemistry

    • CHEM 3240: Coding in Matlab/Mathematica with Applications

     

    Drama

    • DRAM 2110: Lighting Technology
    • DRAM 2210: Scenic Technology
    • DRAM 2240: Digital Design: Re-making and Re-imagining
    • DRAM 3825: Media Design Studio

     

    Economics

    • ECON 3720: Econometric Methods 
    • ECON 4010 Game Theory
    • ECON 4020: Auction Theory and Practice
    • ECON 4720: Econometric Methods

     

    English Writing & Rhetoric

    • ENWR 2640: Composing Digital Stories and Essays
    • ENWR 3640: Writing with Sound

     

    Environmental Science

    • EVSC 3020: GIS Methods
    • EVSC 4010: Introduction to Remote Sensing
    • EVSC 4070: Advanced GIS

     

    History

    • HIST 2212: Maps in World History
    • HIUS 3162: Digitizing America

     

    Linguistics

    • LING 3400: Structure of English

     

    General Linguistics

    • LNGS 3250: Intro to Linguistic Theory

     

    Mathematics

    • MATH 3100: Intro Mathematical Probability
    • MATH 3120: Intro Mathematical Statistics
    • MATH 3315: Advanced Linear Algebra and Differential Equations
    • MATH 3350: Applied Linear Algebra
    • MATH 3351: Elementary Linear Algebra
    • MATH 4080: Operations Research
    • MATH 4300: Elementary Numerical Analysis

    Media Studies

    • MDST 2010: Introduction to Digital Media
    • MDST 3050: History of Media
    • MDST 3102: Copyright, Commerce and Culture
    • MDST 3404: Democratic Politics in the New Media Environment
    • MDST 3500: Comparative Histories of the Internet
    • MDST 3701: New Media Culture
    • MDST 3702: Computers and Languages
    • MDST 3703: Digital Liberal Arts
    • MDST 3704: Games and Play
    • MDST 3750: Money, Media and Technology
    • MDST 3751: Values, Value, and Valuation
    • MDST 3755: Social Media and Society
    • MDST 4101: Privacy & Surveillance
    • MDST 4700: Theory of New Media
    • MDST 4803: Computational Media

     

    Music

    • MUSI 2350: Technosonics: Digital Music & Sound Art Composition
    • MUSI 2390: Intro to Music & Computers
    • MUSI 3390: Intro to Music & Computers
    • MUSI 4535: Interactive Media
    • MUSI 4540: Computer Sound Generation
    • MUSI 4543: Sound Studio
    • MUSI 4545: Computer Applications in Music
    • MUSI 4610: Sound Synthesis
    • MUSI 4600: Performance with Computers

     

    Philosophy

    • PHIL 1410: Forms of Reasoning
    • PHIL 1510: Ethics of Computing
    • PHIL 2330: Computers, Minds and Brains
    • PHIL 2340: The Computational Age
    • PHIL 2420: Introduction to Symbolic Logic

     

    Physics

    • PHYS 2660: Fundamentals Scientific Computing

     

    Psychology

    • PSYC 2150: Introduction to Cognition
    • PSYC 2200: Survey of the Neural Basis of Behavior
    • PSYC 2300: Introduction to Perception
    • PSYC 4110: Psycholinguistics
    • PSYC 4111: Language Development & Disorders
    • PSYC 4125: Psychology of Language
    • PSYC 4150: Cognitive Processes
    • PSYC 4200: Neural Mechanisms of Behavior
    • PSYC 4300: Theories of Perception
    • PSYC 4400: Approaches to Quantitative Methods in Psychology
    • PSYC 4682: Mobile Technology in Mental Health Research

     

    Statistics

    • STAT 1100: Chance: Intro to Statistics
    • STAT 1120: Intro to Statistics
    • STAT 2020: Statistics for Biologists
    • STAT 2120: Intro to Statistical Analysis
    • STAT 3010: Statist Computing & Graphics
    • STAT 3080: From Data to Knowledge
    • STAT 3120: Intro to Mathematical Statistics
    • STAT 3220: Introduction to Regression Analysis
    • STAT 3240: Coding in Matlab/Mathematica with Applications
    • STAT 4220: Applied Analytics for Business
    • STAT 4260: Databases (only if CS 4750 has not been taken)
    • STAT 4630: Statistical Machine Learning

     

    In recent years, we have approved petitions for the following special topics courses, but they would not be included in the official list or encoded in SIS until they are given permanent course numbers. 

    • AAS: Digital Caribbean Studies
    • CHEM: Intro to Computational Bio
    • ECON: AI & the Future of Work
    • ENSP: Hacking for Humanists
    • HIST: Digital History
    • MDST: Internet, Propaganda, and the "Dark Web"
    • MDST: Critical Game Design
    • MDST: Politics of Video Games
    • MUSI: Computer Applications in Music
    • MUSI: Interactive Media
    • MUSI: Sound Synthesis
    • PHIL: Minds, Machines, and Persons
    • PLPT: Digital Political Theory
    • PSYC: Mobile Sensing and Health
    • RELG: Gods, Humans, Robots
    • SOC: Networks & Society
    • STAT: Data Analytics and Decision Making

     

     

  • Differences: BS vs. BA Degree

    The Computer Science department offers two Computer Science degrees: the Interdisciplinary Major in Computer Science degree offered through the College of Arts & Sciences (BACS), and the Bachelor of Science in Computer Science degree offered through the School of Engineering and Applied Sciences. In addition to the two Computer Science degrees, we also offer a Bachelor of Science in Computer Engineering (aka CpE) degree which is jointly administered with the Electrical and Computer Engineering Department .

    The main differences between the two Computer Science degrees are:

    1. The BACS degree is in the College of Arts & Sciences; the BSCS is in the School of Engineering and Applied Science. This means the degrees have different general requirements. The general requirements for the College of Arts & Sciences are the competency requirements (see the Undergraduate Record for details). For example, the traditional option for these includes two writing requirements, a foreign language, and area requirements in natural science and mathematics, social sciences, humanities, and historical studies. The general requirements for the School of Engineering and Applied Sciences include mathematics, chemistry, physics, technical electives, humanities electives, and science, technology, and society courses. To enroll in the BACS major, students must be enrolled in the College of Arts & Sciences. To enroll in the BSCS major, students must be enrolled in the School of Engineering and Applied Science.
       
    2. Students in the BACS degree first take the CS1110-CS2110. After completing the first two courses, students are prepared for the same courses, and both BACS and BSCS are required to take these courses: CS2102, CS2150, CS3330, and CS4102.
       
    3. BSCS students (starting after Summer 2019) are required to take CS2330 (Digital Logic Design), CS3102 (Theory of Computation), CS3240 (Advanced Software Development Techniques), and CS4414 (Operating Systems).
      The BACS degree requires students to take one of these four courses: CS 3102 (Theory of Computation), CS 3240 (Advanced Software Development), CS 4414 (Operating Systems), or CS 4610 (Programming Languages).

    4. Both degrees require additional courses be taken as CS electives, which are CS courses at the 3000-level or above that are in addition to a degree's required courses described above. The BACS degree requires 4 CS elective courses (12 credits), while the BSCS requires 5 courses (15 credits).

    5. The BACS degree requires four integration electives, which are not part of the BSCS degree. The integration electives are courses in other departments that have strong connections with computing. Look under the BACS tab for a list of pre-approved integration electives.

    6. The BSCS degree (like all Engineering School degrees) requires a fourth-year thesis. This involves taking STS 4010 (in which students write a thesis proposal) and STS 4020 (in which students complete a thesis report), and working with a technical advisor on a thesis project. BACS students are not required to complete a thesis, but may enter the distinguished majors program. To complete a distinguished major, a BACS student must complete a fourth year thesis project that is approved by two readers.
  • BACS - Distinguished Majors Program

    Bachelor of Arts Computer Science majors who have completed 18 credit hours towards their major may apply to the Distinguished Majors Program.

    Students who are accepted must complete a report based on two semesters of research. The Distinguished Majors Program features opportunities for students and advisors to collaborate on creative research; it is not a lock-step program with strict content requirements, but an opportunity to work closely with a professor on a project that is interesting and exciting to you.

    The Distinguished Majors Program is not directly comparable to a SEAS Senior Thesis or Capstone Project. Compared to the SEAS requirements, there are few formal guidelines. Instead, the DMP focuses on a creative student research project as advised and approved by an advisor.

    Upon successful completion of the program, students will likely be recommended for a baccalaureate award of DistinctionHigh Distinction, or Highest Distinction. According to College rules, to earn a Distinguished Major, students must have a cumulative GPA of 3.4 or better.

    For more information on the DMP, contact the
    DMP Director: David Evans (https://www.cs.virginia.edu/evans/office).

    Distinguished Majors Program Requirements

    Students applying to the DMP must have completed 18 credit hours towards their Computer Science major by the end of the semester in which they apply. Students typically apply during the Spring semester of their third year, but it is possible to apply earlier.

    The 18 credit hours can can come from any course used to fulfill the “Major Subject Requirements”, “Computing Electives” or “Integration Electives” of the Interdisciplinary Major in Computer Science Curriculum. (Exceptions to the 18 credit hours rule may be granted at the discretion of the Distinguished Majors Program Director.)

    In addition to the normal requirements for the computer science major, they must register for two semesters of supervised research (CS 4998 for 3 credits each semester). Students may apply to the DMP before completing this supervised research, but students must complete the supervised research to complete the DMP. Based on their independent research, students must complete, to the satisfaction of their advisor and the Distinguished Major Program Director, a project at least one month prior to graduation.

    Please note: The CS 4998 DMP credits do not apply towards the credit hours required for the major. That is, they cannot be used to fulfill any requirement listed on the BACS curriculum.

    Joining the DMP

    Application Deadline: Students must apply by the third semester prior to graduation. Spring graduates should submit their applications in by 29 March of the year before graduation. Winter graduates, must have their applications in by 29 October of the year before the winter graduation. (If these deadlines are missed, students can still join the DMP at the discrection of the DMP Director.)

    Note that applying to the program occurs relatively early in the research process. It is not necessary to have a fully formed research idea to apply for the DMP, although it is expected that you have found a research advisor to work with. It is not necessary to have a second reader identified when you apply to join the DMP.

    Students seeking to enter the DMP should complete the following steps:

    1. Find a research advisor.

    Students must work with a research advisor on their DMP project, and should work with their research advisor to define a DMP project. The research advisor is typically a member of the Computer Science faculty at UVa. Exceptions to this may be granted at the discretion of the DMP Director, and it is often suitable to have an advisor from outside UVA or from another department. Students are expected to meet regularly (typically every week or every other week) with their research advisor throughout the course of the project.

    Many students become involved in research well before the DMP application process — some as early as their first semester at UVA. The most important preparation for students interested in the DMP is becoming involved in research early. Students are encouraged to start early. It is not too early to start talking to professors about research in your first semester, and one of the best ways to get involved in a research group is to impress a professor with what you do in class.  

    If you have an idea for a project you would like to do, but don't have a research advisor, contact the DMP Director to meet to discuss the areas you are interested in working in and for advice on finding a potential advisor. It is a good idea to do this early, especially to increase the likelihood you'll be able to find a summer research position.

    2. Decide on a project and write a research proposal.

    The student and research advisor should discuss the proposed research together, and work together to develop the research proposal.

    The student should write a brief proposal for the project including a (1) clear motivation for the work (why this problem is worth working on and hasn't been solved yet), (2) a summary of related work, (3) a description of what you plan to do and (4) how you will evaluate it. A DMP project should be a research project that seeks to answer some unknown research question; it is not enough to just build some interesting software or study an area in depth. A DMP student should work with her research advisor to develop the project proposal, and the research advisor should review and agree to the proposal.

    The project proposal need not be very detailed as long as the essential elements are in place. There are no formal guidelines (e.g., length, format, etc.) for what constitutes an acceptable project, it is up to the research advisor and the DMP Director to agree that a proposed project is satisfactory. Our expectation is that most DMP projects will result in a paper that could be published in a research conference or workshop. Alternative goals could also be appropriate, but should be discussed with the research advisor and DMP director.

    3. Enlist a second reader (optional to do this before applying).

    DMP projects must have a second reader, who, in addition to the research advisor and DMP director, will be responsible for evaluating the project. The second reader agrees to read the DMP report and provide and evaluation. In most cases, we hope the second reader will also be involved in other phases of the work, providing additional expertise to the DMP researcher.

    Your research advisor may be able to help you find a second reader based on your interests and your project proposal. It is not necessary to have the second reader identified when you submit the DMP application, but is important to find a suitable second reader early in the research. The second reader should be a faculty member most suited to assess the quality and context of your work. If appropriate, the second readers can be a faculty member from another university or from another department at UVA. However, CS faculty members are also acceptable.

    4. Submit the DMP application form and proposal.

    Print out and complete the application form: [PDF]. The application includes a very brief (expected to be no more than two pages) research proposal describing your DMP project.

    Submit the application form to the DMP Program Director, David Evans (evans@virginia.edu). You can submit the form as a PDF attachment in an email, or drop off a paper form at Rice 507. After submitting the form, you should receive a notification regarding acceptance within one week (so feel free to follow-up with the DMP Director if you do not receive a response by then).

    Collaboration

    In general, a Distinguished Majors Program project should be the creative research output of a single DMP student, guided by faculty advisors. In practice, students may, for example, work with a research group or a graduate student in the completion of a project. The DMP report should reflect and represent the student’s individual work, as guided by faculty advisors. The extent to which collaborative work (e.g., a peer-reviewed publication on which two students are co-authors) should be included is left to the discretion of the advisor and DMP Director. So long as the DMP student played an important and clear role in creative aspects of the research and in writing the paper, it is often appropriate to use a co-authored paper as the DMP report, and not necessary to write a separate report from a paper that is published or submitted to a research conference or journal. Since the DMP designation is for individual students, however, if the DMP report is a co-authored paper, it must be clear in the research advisor's evaluation what the DMP student's role was and how she contributed to the research and writing.

    Completing the DMP

    To successfully complete the DMP, students must write a research paper describing their work.

    There are no specific length or formatting requirements for the DMP paper, and it is up to the student and research advisor to decide on this. In most cases, we recommend following the formatting and length requirements of a Computer Science research conference. The research advisor should specify any requirements for the DMP report, in consultation with the DMP director for any unusual situations.

    The DMP report must be completed and submitted at least thirty days prior to graduation (for May 2020 graduation, the deadline is 16 April 2020). DMP students should submit their DMP paper as both a PDF attachment to an email and a paper copy to the DMP director (evans@virginia.edu), their advisor and second reader, by the required deadline (30 days before graduation). The DMP director will follow-up with the student's advisor and second reader to obtain the necessary evaluations.

    Evaluation. Students will usually receive a recommendation for a baccalaureate award of DistinctionHigh Distinction or Highest Distinction upon successful completion of the DMP. The Highest Distinction designation is reserved for work that is of sufficient quality and importance to be published in a significant research venue. Eligible students who complete the program receive baccalaureate awards based on the Distinguished Majors Program Director’s assessment of their thesis advisor and second reader evaluations. This award will be visible on the student’s diploma. 

    Students who fall below a 3.4 cumulative GPA are not eligible to be Distinguished Majors. The 3.4 cumulative GPA is a College of Arts and Sciences school requirement, and it cannot be waived. There is no penalty beyond not receiving the award for students who are no longer eligible.

    Reviews will be completed and the DMP Director's recommendation will be sent to the Chair of the University Committee on Special Programs two weeks before graduation.

  • CS Minor

    The Computer Science minor requires credit for six CS courses as described below. Any undergraduate student in the university who will complete the requirements for the CS minor before graduation can submit the minor application form during the first week of their final semester in order to graduate with the CS Minor listed on their transcript.  (See Declaring a Major or Minor in the section below.)

    The course requirements for the CS minor are:

    •   CS 1110, CS 1111, CS 1112, or CS 1113: Introduction to Computer Science

    •   CS 2110: Software Development Methods

    •   CS 2102: Discrete Mathematics

    •   CS 2150: Program and Data Representation

    •   Six credits of CS electives at the 3000-level or above

    Notes:

    (1) If  you  place  out  of  CS  1110  via  the  placement exam,  you  still  have  to  take  6  CS  courses;  if  you  receive course credit for it via the AP exam or transfer credit, then you need not substitute a course in its place.

    (2) At most 3 credits of CS4993, Independent Study, can count as a CS elective for the minor.

    (3) Computer science courses typically build upon each other.  In particular, CS 1110 is a prerequisite of both CS 2110 and CS 2102.  CS 2110 and CS 2102 are both prerequisites of CS 2150.   In  addition,  CS  2150  is  a  prerequisite  for  almost  all of the computer science electives.  The Department of Computer Science also requires that its courses be passed at a certain level (typically a C- or higher) in order to take successive courses.

    In recent semesters CS courses have been in heavy demand, and non-majors (including those working on the CS minor) often face challenges enrolling in courses they want to take. Students should consider this when planning which semesters to take CS courses. The CS department continues to work with the university to obtain resources that will allow more non-majors to take CS courses more easily.

    While any undergraduate can get the CS Minor by completing the six courses, a limited number of SEAS students are allowed to declare the minor before their final semester. These students get some priority in signing up for courses (more than non-majors, but less than majors). SEAS students interested in this option should see Declaring a Major or Minor.

    Any student who is able to complete all of the requirements for the CS minor before graduation will be awarded the CS minor if they submit the minor request form at the beginning of their graduation semester. Only a small number of students are allowed to declare the minor before this, i.e. earlier than their final semester at the university. Currently the department can only allow a limited number of SEAS students to declare the CS minor before their final semester, due to a very high demand for upper-level computing courses. But students in the College or other schools who complete the required courses, in or before their final semester, can declare the CS minor at the start of their final semester.

  • Declaring a Major or Minor

    BS Major | CS Minor | BA Major

     

    Declaring the BS Major

    First-year students: All first-year Engineering students choose their major in the Spring semester of their first year. At that time, students seeking either the BSCpE or BSCS major will submit their application information as part of the normal first-year SEAS major declaration process, which the SEAS Dean's office manages. All applicants will be notified of admission decisions by early summer.

    Engineering Students Changing Majors or Seeking a Second Major: It is strongly suggested for students to be enrolled in (or to have already completed) CS 2150, prior to applying to the BSCS major; applications from students who are currently enrolled in CS 2150 may not be processed until after the CS 2150 grade is posted in SIS. In order to apply for the BSCS major, you must turn in the appropriate form below, along with a copy of your unofficial transcript from SIS, by the application deadlines: October 15 and February 15 each year.​

    The completed form and transcript can be turned in to the main CS desk (Rice Hall 527). The Program director will generally review these requests after each deadline.

    At this time, SEAS students are not eligible to apply for the BACS (i.e., the College degree) as a second major.

    Intra-University Transfer Students: SEAS accepts transfer applications for non-SEAS UVa students, currently once a year. Qualified applicants who want to transfer into SEAS to become BSCpE or BSCS majors will be considered on a space-available basis given our target caps for each class year. Such students should follow the SEAS application process, and must contact the Computer Science (CS) department contact person listed in the SEAS webpage before applying. Contact Lisa Lampe and Jim Cohoon for more information. 

    Transfer Students from Outside the University: Students transferring into the University from other institutions must apply to the department to be allowed to declare the BSCS or BSCpE major. Qualified applicants will be considered on a space-available basis, given our target caps for each class year. Applications will be considered the summer before a transfer student begins classes, and the application process will be discussed during the summer orientation session. If an incoming transfer does not attend summer orientation, they must meet with a department advisor before classes begin to discuss applying. 

    Transfer students without the CS 1110 equivalent before their first semester in residence cannot be accepted into the major. Due to prerequisite dependencies, it is difficult for rising 3rd-year students who have not completed CS 2110 and CS 2102 to complete the BSCS in the 4 remaining semesters. It is important that students transferring to the University as third-years complete the equivalent of these courses before coming to UVa. In exceptional cases, students in this situation may apply for the major, but the ability to complete the degree in a timely fashion is one factor that will determine if you are accepted into the degree program.

     

    Declaring a Minor in CS

    Any student who is able to complete all of the requirements for the CS minor before graduation will be awarded the CS minor if they submit the minor request form at the beginning of their graduation semester. Only a small number of students are allowed to declare the minor before this, i.e. earlier than their final semester at the university. Currently the department can only allow a limited number of SEAS students to declare the CS minor before their final semester, due to a very high demand for upper-level computing courses. But students in the College or other schools who complete the required courses, in or before their final semester, can declare the CS minor at the start of their final semester.

    The department can only allow a limited number of SEAS students to declare a minor in Computer Science due to a rapidly growing demand for computing courses. At this time the university is only able to accept SEAS students as declared CS minors. The CS department continues to work with the university to obtain resources that will allow more students to declare the Computer Science minor. Students outside of SEAS who are able to complete all of the requirements for the CS minor are able to submit the minor request form in the semester in which they complete the remaining requirement(s).

    Requirements to Declare the Minor: In order to apply for the minor, students must have already completed (or be currently enrolled in) CS 2150. Students wishing to declare the minor normally apply in the spring of their first or second year. Applications from third and fourth year students will be considered only if there are still available spaces that were not taken earlier. The normal deadline is March 1. Applicants who have already completed CS 2150 will be notified if they have been accepted as a CS minor by April 1. Applicants who are currently enrolled in CS 2150 will be notified if they have been accepted as a CS minor by June 1. Students apply to the Computer Science minor by completing the Additional Major - Minor (Minor Declaration) Form and attaching and unofficial transcript from SIS. 

    The completed form and transcript can be turned in to the main CS Office (Rice Hall 527) by the deadline.

    BS in Computer Engineering majors: When the CpE program was created, it was decided by the two departments that CpE students could not declare the minor in CS. Because the CpE combines CS and EE, graduates with this degree will automatically have the equivalent of the minor in CS. 

     

    Declaring a BA Major

    In recent years, there has been a rapid growth in demand for computing classes at UVA and other universities. In the last few years, the department has been able to accept all qualified students who wanted to declare the BACS major. However, we do have an application process in case demand were to increase beyond our capacity to serve our majors.

    If resources are inadequate to satisfy student interest in a given year, a selective admissions process will be used to evaluate applications to declare the BACS. The primary (but not only) criterion for admission is evidence that a student will be able to complete our computing curriculum in a timely manner. (This includes grades in completed CS coursework.) Secondary criteria reflect the mission, values and goals of both the University as a whole and the Department in particular, including our goal to develop graduates who will become effective contributors, collaborators, innovators, or leaders in the profession and society.

    Applying for the BACS Major: Applications to apply to the BACS major will be available after the start of the spring semester each year, via an online application form and Collab site. The Spring 2020 application period for the BACS is now open. The deadline to apply is 9am, Monday, February 17, 2020. To apply, you must join a Collab site where you will find an application form and where you will submit your transcript. Details on how to join this site and apply can be found at HTTP://BIT.LY/APPLY-BACS-S20. That page also gives dates for information sessions about the major and the applications process.

    Completion of the online application form and submission of your transcript in Collab must be done by the 9:00 AM on the deadline day (typically in mid-February). No exceptions. The Deadline will be posted in the Computer Science Department office and on this web page by mid-January each year. We generally make decisions by the end of March, and will email all applicants to give an update on the status of decisions in mid-March.

    Requirements to Declare the Major: In order to apply for the major, students must have taken one introductory computer science course (either CS 1110, CS 1111, CS 1112, CS1113, CS111X) with a grade of C+ or better, and must be enrolled in CS 2110 (or must have already completed CS 2110 with a grade of C+ or better). Students are accepted into the major in the spring semester of their second year upon review of their applications.

    Application Information: Applications must be completed in the spring semester (normally the student's fourth semester). Due to prerequisite dependencies, it is difficult for rising third-year students who have not completed CS 2110 to complete the major in the 4 remaining semesters.

    All applicants will be notified of admission decisions by the first week of April.

    Second Majors:College of Arts and Sciences students who wish to declare the BACS as a second major must follow the application process described here. Only College of Arts and Sciences students are eligible to apply for the BACS degree as a second major.

    Transfer Students from Outside the University: Students transferring into the University from other institutions must apply to the department to be allowed to declare the BACS major. Applications will be considered the summer before a transfer student begins classes, and the application process will be discussed during the summer orientation session. If an incoming transfer does not attend summer orientation, they must meet with a CS advisor before classes begin to discuss applying.

    Transfer students who have not completed the degree's prerequisites (CS 1110 or equivalent and CS 2110, with grades of C+ or higher) before their first semester in residence cannot be accepted into the major. Due to prerequisite dependencies, it is difficult for rising 3rd-year students who have not completed CS 2110 to complete the BACS in the 4 remaining semesters. It is important that students transferring to the University as third-years complete the equivalent of these courses before coming to UVA. In exceptional cases, students in this situation may apply for the major, but the ability to complete the degree in a timely fashion is one factor that will determine if you are accepted into the degree program.

    Questions? Send email to cs-admissions@virginia.edu with a subject line "BACS application question".

  • Bachelor of Science in Computer Engineering

    The Computer Engineering Program (a program that CS offers in collaboration with the Charles L. Brown Department of Electrical and Computer Engineering) gives students an opportunity to work with some of the top researchers in the country and to participate in new research initiatives.

    About the Computer Engineering Program
  • Cyber Security Focal Path

    A focal path is a selection of courses that a student can take to fulfill the various elective requirements, which are described in detail in the sections on elective information for the various majors. They do not change any of the requirements, and students are not required to follow a focal path. They are included simply to give prospective majors an idea about various classes that they can take to fulfill an interest that they may have in computing. The Department of Computer Science has a Cybersecurity Focal Path that includes ten courses. Once the courses are completed, the student can apply for a Letter of Completion.

    Cybersecurity Focal Path required courses
  • Current Students - Helpful Info

    Important Information for UVA Engineering Undergrads - This page includes useful links and information for current UVA Engineering undergraduate students. If there is information needed that is not on this page, contact the office of undergraduate programs

    Academic Forms

    Undergraduate Handbook - This is a link to the CS Undergraduate handbook (PDF); this is hosted in a github repo.

    UVA Class Schedule - Lou's List (unofficial).

    Job Board - opportunities for internships, jobs, etc. can be found on this page.

    Other Links and Details - This page contains additional links that are relevant for undergraduate majors in Computer Science and Computer Engineering. 

     

  • Accreditation

    The Bachelor of Science in Computer Science degree offered by the Department of Computer Science is accredited by the Computing Accreditation Commission of ABET, http://www.abet.org.

    The Bachelor of Science in Computer Engineering degree offered jointly by our department and the Department of Electrical and Computer Engineering is accredited by the Engineering Accreditation Commission of ABET.
     

    Graduation Data

    Graduation data for these degree programs is included on this page that provides such information for all SEAS undergraduate degrees.

    Each degree program has defined Program Educational Objectives (PEOs), which are broad statements that describe the career and professional accomplishments that the program is preparing graduates to achieve. In addition, each program has defined Student Outcomes (SOs), which are are narrower statements that describe what students are expected to know and be able to do by the time of graduation. These relate to the skills, knowledge, and behaviors that students acquire in their matriculation through the program.

    These objectives and outcomes for the BS in Computer Engineering are found on this page.

    Those for the BS in Computer Science are documented below.
     

    Program Educational Objectives for the BSCS

    Graduates of the Bachelor of Science program in Computer Science at the University of Virginia:

    1. have the knowledge and skills that allow them to make tangible contributions in their profession.
    2. have the knowledge and skills that allow them meet new technical challenges.
    3. are able to contribute effectively to society.
    4. are able to work effectively as team members.
    5. have the ability to be innovators in the design, analysis and application of computer systems.

    Student Outcomes for the BSCS

    The BS in Computer Science program at the University of Virginia enables students to achieve, by the time of graduation:
    ·      (SO-a) An ability to apply knowledge of computing appropriate to the discipline.
    ·      (SO-b) An ability to design, implement, and evaluate a computing-based solution to meet specifications.
    ·      (SO-c) An ability to apply computer science and software engineering principles to develop quality computer-based systems of varying complexity.
    ·      (SO-d) An ability to function effectively on teams to develop a computer-based system.
    ·      (SO-e) An ability to communicate effectively.
    ·      (SO-f) An ability to analyze the local and global impact of computing and engineering on individuals, organizations, and society.
    ·      (SO-g) An understanding of professional, ethical, and legal issues and responsibilities.