Mark Richard Floryan
Associate Professor, Academic General Faculty, Teaching Track, Computer Science
About
I focus on computer science education and the ways in which computing can improve education more generally. I teach core computer science courses (e.g., Data Structures, Algorithms) as well as electives related to my field (e.g., Game Design, Artificial Intelligence, HCI). As a researcher, I strive to get undergraduate students involved in research activities and to continue to investigate the ways in which games, artificial intelligence, and human centered design can create more personalized educational experiences for all.
Education
B.S. University of Virginia, 2008
M.S. University of Massachusetts, 2010
Ph.D. University of Massachusetts, 2013
Research Interests
Algorithms
Machine Learning
Selected Publications
“The Model of Gamification Principles for Digital Health Interventions: Evaluation of Validity and Potential Utility”. Journal of Medical Internet Research 22.6. https://doi.org/10.2196/1
MARK FLORYAN, PHILIP I. CHOW, LEE M. RITTERBAND, STEPHEN SCHUELLER
“Principles of gamification for Internet interventions”. Translational Behavioral Medicine, ibz041. https://doi.org/10.1093/tbm/ibz041 (2019).
MARK FLORYAN, PHILIP I. CHOW, LEE M. RITTERBAND.
"Experience, Experiment, Evaluate: A Framework for Assessing Experiential Games". International Journal of Serious Games 4.1 (2017): 15-30.
NICHOLAS LYTLE*, MARK FLORYAN, DAVID AMIN*.
“Achievement Unlocked: Investigating Which Gamification Elements Motivate Students”. 123rd Annual ASEE Conference and Exposition. New Orleans, LA (2015).
MARK SHERRIFF, MARK FLORYAN, DAVID WERT*.
“A Design Framework for Experiential Educational Games”. Proceedings of the Games and Learning Alliance (GALA) Conference. Rome, Italy (2015).
NICHOLAS LYTLE*, MARK FLORYAN.
“Who Needs Help? Automating Student Assessment within Exploratory Learning Environments”. Proceedings of the 17th International Conference on Artificial Intelligence in Education. Madrid, Spain (2015).
MARK FLORYAN, TOBY DRAGON, NADA BASIT, SUELLEN DRAGON, BEVERLY PARK WOOLF.
Courses Taught
CS 4730
Computer Game Design
CS 4710
Artificial Intelligence
CS 4102
Algorithms
CS 3205
HCI in Software Development
CS 2190
Computer Science Seminar
CS 2150
Program and Data Representation
CS 2501
Introduction to Game Design
CS 1501
Neural Networks in Application *Student Taught Class
CS 1501
Cracking the Coding Interview *Student Taught Class
Awards
Hartfield Jefferson Scholars Teaching Prize
2016-2017
ACM Professor of the Year, UVa
2013-2014
Best Paper Award Nomination; ASEE Zone 1 Conference
2014
Best Poster Award; 16th International Conference on Artificial Intelligence in Education
2013